Sqroma is the first commercial release by Woum, a solo indie developer based in France.
The game is about moving a square across 2d puzzles. You'll find on your way different type of ennemies of different colors. To pass, you'll have to simply dodge the bullets; make them destroy themself creating a path to the victory; or fill yourself with the colors and simply pass through them.
But sometimes the only solution will be to use your body and take a bullet for your futur self! The level doesn't reset after each death, each bullet taken is a bullet your futur self won't have to deal with or even better, this simple action will disrupt the equilibrium of the level and create new paths.
-69 handmade levels
-41 challenges, levels have multiple ways out but you don't need to pass the hard way to finish the game
-Multiple mechanisms and enemies introduced softly before going further
-The level does not reset after your current cube death, use it wisely to take a bullet for your future self and create a way out!
-No time limit nor lives, take your time and how many tries you want